Looking forward to UDS for Ubuntu 11.04 (Natty)
For some time now, we’ve been gearing up to begin development on Ubuntu 11.04. While some folks have been putting the finishing touches on the 10.10 release, and bootstrapping the infrastructure for 11.04, others have been meeting with Canonical stakeholders, coordinating community brainstorm sessions, and otherwise collecting information about what our priorities should be in the next cycle.
We’re using what we’ve learned to plan the Ubuntu Developer Summit next week in Orlando, where we’ll refine these ideas into a plan for the cycle. We’re organizing UDS a little bit differently this time, with the main program divided into the following tracks to reflect the key considerations for Ubuntu today:
- Application Developers – Making it faster, easier, and more enjoyable to develop and distribute new applications on (and for) Ubuntu
- Cloud – Delivering the best experience of cloud computing, whether hosting in a public cloud or building your own private cloud
- Hardware Compatibility – Measuring and improving compatibility with a wide range of laptops, netbooks, servers and desktops
- Multimedia – Formulating the best software stacks for graphics, audio and video in Ubuntu
- Package Selection and System Defaults – Choosing the right components to keep Ubuntu lean, flexible and ready-to-run, while ensuring that the pieces fit and work together cleanly
- Performance – Squeezing the best performance out of today’s free software stack, from the Linux kernel and GNU toolchain through user interfaces
- Ubuntu the Project – Continuously improving the way we work together to produce Ubuntu, both within the project and with our upstream and downstream partners
You can click on the links above for a preview of the schedule for the week, with links to more detailed blueprints which will develop during and following UDS. If you’ll be joining us in person, then I’ll see you there! If not, be sure to review Laura’s guide on how to participate remotely.